Sonic Unleashed Trophy Guide - PS3 Trophies Forum[hide][top]Trophy Difficulty: Most people who are playing Sonic Unleashed will not get / will not even attempt to get the platinum trophy. You will really need steel nerves to plat this game, don't think you can plat this game within a week. There are 2 parts on the road to this platinum. The first part is the hard part, where you need to show off all your skills in order to obtain a few trophies.
The second part is a grinding part, where it will take you several hours for the collectable trophies. Collect all other trophies and the platinum trophy will be yours. Trophy Difficulty: You need to restore the first continent. To do that you need to complete the following levels: Windmill Isle Day Act 1 (Apotos Hub)Windmill Isle Day Act 2 (Apotos Hub)Windmill Isle Night Act 1 (Apotos Hub)Tornado Stage Act 1. Savannah Citadel Night Act 1 (Mazuri Hub)Savannah Citadel Day Act 1 (Mazuri Hub)Boss - Egg Beetle.
Sonic unleashed werehog hack [360/ps3] soniccheater. Subscribe Subscribed Unsubscribe 82 82. Loading. Sonic Unleashed Hacks On SADX - Duration: 10:42. Sonic Unleashed has 51 trophies that can be earned. View all the trophies here. Upgraded all of Sonic the Hedgehog's stats to their maximum levels (1). Get all the inside info, cheats, hacks. Sonic Unleashed Cheats For PS3. Trophies. PS3; Wii; Xbox 360; Sonic is charged with saving the world after Dr. Eggman. PS3 Trophy Guides; Sonic Unleashed Trophy. combo moves that will supplement the hack and slash and arm. trophy for Sonic Unleashed! #3.
Remember to try to get as much medals as possible, because it will save you time at the end of the game (because you need to collect all 4. Go to "Ace Pilot" for more tips how to defeat this "boss stage?". You will also need to complete the boss without getting hit for the Ace Pilot trophy, but you can replay this level as many times as you want, so don't worry about that trophy yet.
Walkthrough to beat Boss - Egg Beetle: Sonic is set to auto run, so focus on dodging the Egg Beetle's attacks and picking up the medals as he speeds past. The first segment is in 3. D, so use side steps to dodge incoming missiles and spiked balls.
Use speed boosts to close in and use a homing attack as the pincers open wide to deal some damage. The Beetle will slow down for a big attack and Sonic needs to run around its sides to avoid getting hurt.
The transition to 2. D also means a new attack pattern. Dodge the missiles as they drop to the ground and time jumps over the spike balls as they hit the ground between bounces.
Jump when the Beetle comes close and attempts to strike with its pincers. If it's ahead a homing attack can get another tick of damage in. When the boss gets on the same plane as Sonic and opens wide that a Homing Attack will damage it as well. The patterns repeat between 3. D and 2. D play until the final blow lands.
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Once you have beaten the Boss - Egg Beetle, the trophy will unlock after the short cutscene. Trophy Difficulty: You need to restore the second continent.
To do that you need to complete the following levels: Rooftop Run Night Act 1 (Spagonia Hub)Cool Edge Day Act 1 (Holoska Hub)Dragon Road Night Act 1 (Chun- nan Hub)Boss - Dark Gaia Phoenix (Chun- nan Hub)Walkthrough for the Boss - Egg Devil Ray: There are three types of perspective to handle in this fight3. D, 2. D, and overhead. In the 3. D segments quick step to avoid any attacks from Ray's side lasers and rotating beams. In 2. D, Sonic needs precise jumping and dodging to avoid rotating lasers an bullets coming from Ray.
The overhead view works like a vertical shooter, requiring Sonic to navigate a path through a volley of bullets. The real trick in this fight is Devil Ray's shield. Hitting it with a homing attack brings it offline for a while, leaving an opening for real attacks. As its health drops to 2/3, it enters another "level" of attack. While the main modes persist, the patterns Sonic needs to navigate get harder. This change happens once more at about 1/3 health. Once you have beaten the Boss - Egg Devil Ray, the trophy will unlock after the short cutscene.
Trophy Difficulty: You need to restore the third continent. To do that you need to complete the following levels: Rooftop Run Day Act 1 (Spagonia Hub)Dragon Road Day Act 1 (Chun- nan Hub)Boss - Egg Devil Ray (Spagonia Hub)Walkthrough for the Boss - Dark Gaia Phoenix: The phoenix attacks in several ways. It shoots homing- type quills, rapid- fire quills, zooms across the screen igniting everything in its path, pushes Sonic back with a wing whip, and finally slams into the ground. The slam is the move to watch for, as it radiates fire all across the stage floor. Stay up high and retaliate while the boos is center- stage. Throw the large water jugs at the phoenix to douse its inferno then attack when it lands to rest.
Complete the quick time event to score a final blow.. This process repeats three times, with each cycle offering more aggression from the boss and a longer quick time event to complete. Once you have beaten the Boss - Dark Gaia Phoenix, the trophy will unlock after the short cutscene. Trophy Difficulty: You need to restore the fourth continent. To do that you need to complete the following levels: Cool Edge Night Act 1 (Holoska Hub)Boss - Dark Moray (Holoska Hub)Walkthrough for the Boss - Dark Moray: Dark Moray's main body can't be reached until something is done about the protruding heads from the base of the platform. Either Sonic can grab cold canisters around the outer stage and throw them at the secondary heads, or use the main Moray's attack against them. Stay wide of any head though, as they can whip around and do some damage.
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Once frozen, each head goes down with a few hits and the field goes down when the last drops. Hop up and find another canister to use against the main Moray then pummel its glowing weak spot with a few combos. The whole process repeats itself, with each iteration revealing a different weak point. When Moray is weak enough, the main head begins to spin around. Stay wide and wait for a lull before tossing another canister. The final form of Moray's attack involves speedier versions of everything, with a new ice blast that follows Sonic along the main platform.
Dash around to avoid it and retaliate when it's too tired to continue. Once you have beaten the Boss - Dark Moray, the trophy will unlock after the short cutscene. Trophy Difficulty: You need to restore the fifth continent. To do that you need to complete the following levels: Arid Sands Day Act 1 (Shamar Hub)Skyscraper Scamper Night Act 1 (Empire City Hub)Jungle Joyride Night Act 1 (Adabat Hub)Arid Sands Night Act 1 (Shamar Hub)Skyscraper Scamper Day Act 1 (Empire City Hub)Boss - Dark Guardian (Shamar Hub)Walkthrough for the Boss - Dark Guardian: Use the boxes to get the sun and moon medals above before pushing them over to the blue ramp at the far end of the stage. A moon and sun medal is on the far end of the stage as well, right at the altar base.
The final medal is on the other side, by the purple altar. The Dark Guardian will try to move the blocks over to purple ramps at the back of the stage as Sonic attempts to get them on the blue side. Be sure it doesn't get the chance to and continue back to center stage to halt its progress.
Dark Guardian will try to attack Sonic as well, unleashing lighting and hammer strikes when close. Both are easy to see and avoid, but will halt progress to the blue side.
There are fences that periodically come in and out of the ground as well. Crossing these spots cuts down on the time it takes to move the blocks. If the fences come up as Sonic is crossing it damages him though, so be careful. When a block makes it to the blue side, it damages the Dark Guardian, who then powers up to do more damage and summon nightmares. Beating the nightmares only keeps them away for a short time.
The Dark Guardian can also be attacked, stunning it and giving Sonic more time to move blocks. After the second block the boss goes into a quick time event where all your button presses defend against its aggression. After the last block goes in, a short combo spells victory against the Dark Guardian.
Once you have beaten the Boss - Dark Guardian, the trophy will unlock after the short cutscene. Trophy Difficulty: You need to restore the sixth continent. To do that you need to complete the following levels: Jungle Joyride Day Act 1 (Adabat Hub)Boss - Egg Lancer (Adabat Hub)Walkthrough for the Boss - Egg Lancer: Much like Eggman's other bosses bots, the Lancer makes use of lasers the Sonic needs to stay away from. Use quick step to dodge as well as pick up medals along the way and try to get a homing attack in before the fight goes up. When the fight moves up the walls, jumping is out of the question! Continue to quick step around the laser columns and when the view switches overhead, stay between the beams it fires.
Back on solid ground jump over the horizontal beams and dodge the vertical ones to close in for another hit on the Lancer. As Sonic hits the blue springs you'll need to hit the right buttons to hit all the spring pads (and get a moon medal), before the final spring where a quick time event occurs.
Hit the right buttons and score massive damage against the boss. Like with other bosses, the pattern repeats and after taking enough damage, its attacks become more aggressive. Keep the pressure on though and the Egg Lancer should drop on the third rotation. Once you have beaten the Boss - Egg Lancer, the trophy will unlock after the short cutscene.
Trophy Difficulty: You need to restore the last continent. To do that you need to complete the following levels: Tornado Stage Act 2 (Flying from Shamar to Eggmanland)Eggmanland (Eggmanland Hub)Boss - Egg Dragoon (Eggmanland Hub)Dark Gaia - Boss (Eggmanland Hub)Perfect Dark Gaia - Final Boss (Eggmanland Hub)Walkthrough for the Boss - Egg Dragoon: Let's have some fun, we're almost done with the game from this point.
Prepare yourself for one of the toughest 3- bossbattle fights ever to finally complete this game . Dash when the Dragoon fires to stay ahead of its blasts, then attack the glowing green areas on its body when it moves up to the lip of the platform. When the drill begins to glow get outside the range of the circles glowing on the floor to dodge the next attack. The Dragoon also launches Egg Fighters onto the field. Luckily its own attacks will hurt the minions it summons, so use that to your advantage. When its life drops ¼, follow the on- screen prompts to cause some more damage and start up the next section of the fight.